Game design & immersive media
Story systems, level design, interaction, 3D environments, testing, accessibility, and presentation. This is a KaizenX-designed challenge family and is not an official event of an external provider unless a particular session states otherwise.
What teams build
- 01Playable level
Teams plan, build, test, document, present, and reflect.
- 02AR experience
Teams plan, build, test, document, present, and reflect.
- 03User-testing report
Teams plan, build, test, document, present, and reflect.
Competition formats
- Game jam
- Studio critique
- Playable showcase
Evidence expected
How the challenge changes by grade
Guided discovery, playful prompt, no elimination, family showcase.
Friendly scoring, defined roles, simple journal, multiple recognitions.
Formal rules, team commitments, scrimmage, technical interview.
Advanced brief, expert review, capstone evidence, external preparation where appropriate.
Find learning that supports this challenge.
Programs supply the knowledge and practice; TekBotix develops K–12 competition teams, while Tek2Varsity supports advanced high-school pathways.
Browse program catalog